Projects
Here's a more comprehensive list of things I have worked on, things I'm currently working on, and pages on this website in general. Also going into detail about each one.
This is a personal art gallery for my drawings. It uses a danbooru-like interface, with tags, search, and the ability to post comments and save images as favorites. There is 18+ content in this gallery, but it's hidden by default. With a user account, you have the ability to toggle visibility of such content in your settings. An account is also required to post comments, and there's an RSS feed you can subscribe to.
There is also a separate gallery for artwork of my characters done by others. It functions exactly the same as the above one, and requires a separate user account if you want the same functions a user account gives.
My current big project is an RPG for Windows, Mac and Linux. It's about an elf girl living in a perfect, idyllic society who rejects her comfortable life in favor of confronting the grime underneath. She flees the space colony that was once her home in possession of a magical artefact — a book written in a dead language she can somehow understand — and lands on the Earth below, where she embarks on a grand adventure and meets all sorts of folks in order to right what's wrong.
Prototype N is an action-platformer for PC developd by Arrietty. However, I have contributed to the game significantly for the past several years, including character and enemy design, dialogue, the occasional sprite work, and a Brazilian Portuguese localization. The game stars Nadine, a mysterious robot girl who's trying to find out about her past while protecting her new home from invaders. Perhaps the two goals are intertwined...?
While Prototype N itself is in active development and has a demo version up, a smaller-scale Halloween-themed spinoff has been released and is available for purchase.
This is a (work-in-progress) ROM hack of Super Mario World with a Touhou theme, as well as a variety of cool and zany features. It uses the fanmade SNES expansion chip MSU-1 for streamed, CD-quality audio. Currently, there is a demo version available, with a second demo featuring more stages planned to release... at some point.
My itch.io page has a few offs and ends, such as games I've worked on as part of game jams, comics, or other projects. Among these is a game I've worked on as part of the Ludum Dare jam, Bunner Gunner, a game about a rootin' tootin' shootin' bunny girl in space dealing with the cycle of life and death.
Touhou-themed blog I ran from 2011 to 2013. An "ask blog" with the premise that users could send out questions for the character Reisen Udongein Inaba, which would then be used as prompts for funny and/or heartwarming gags. To this day people still approach me with "hey, weren't you the one who ran the Reisen ask blog all those years ago?" so I like to think I must have done something right (especially in cementing my place as "CEO of udomyon").
In the early 2010s when the Nuzlocke Challenge first became a thing online, it was common for artists to draw a comic dramatization of their runs, and this is no different. The only difference is that instead of playing an official Pokémon game, I was playing a Touhou-themed ROM hack. I think to this day this is the only complete comic of this kind... well, until I decided to do it a second time and abandoned that, too. But you can read everything I did there, as well as check some commentary and see some behind-the-scenes content.
Just, keep in mind... This is stuff is old. In a lot of ways it's not reflective of who I am anymore.